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Reviews for "Mineral Rush"

It had good athmosphere, I liked the music.

But it really needs a 10x sell/buy button!!!

And another thing. I get more damage when my defens is uppgraded?!!!!
When my defence was at about 200, i got 20 damage per hit, now at 300 defence, I get 30??!
Thats A BUG.!

Maxiecole responds:

Yeah I agree it needs a 10x sell/buy.
And you're right about the armor thing.

Fixed.

Good idea, bad execution. The rocks are worthless and just take up space, there should be something you could do with those. I like the bravery meter to go to more dangerous mines, but the pickaxe level should not determine how much you get, it should determine how your chances of getting rarer material. The coal burns up a little too fast. You should also be able to sell things back, like wood you don't need.

There should also be something telling you which stage of axe, shield and sword you have instead of just numbers because if you make a gold shield and forget and make a bronze one after, you loose your defense ability. It's a good idea, but it does need a lot more work. Right now it's just a medal collecting game. I have hopes for this so I encourage you to update it a little bit, no one wants their game to get deleted after a week to poor reviews and ratings. As it stands right now I'd give it a good solid fifty percent. (2.5/5)

Maxiecole responds:

Thanks for the comment. The "More mining level the more frequent you get ores" was my original idea. But my programming knowledge limited me.

Overall, it shows a lot of promise and is properly addictive. The main issue is the grinding... the sheer amount of time you need to do essentially the same thing over and over again in order to make progress after a while ceases to be 'something to build anticipation' to 'a whole lot of tedium without much to show for it'. Granted, IRL mining isn't known for being exciting, but this is a game. My suggestions -- drastically lower the amount of bravery/whatever to proceed, especially to fight the barbarian. Find something to do with stone, otherwise why even bother keeping track of it since it is literally completely useless as-is. Hope it isn't too harsh, I DO think that this game is fun, but it needs to have a quicker pace.

Maxiecole responds:

Thanks for the critism. Although I disagree with lowering the bravery, I agree with the grindy part. If I were ever to update the game I'd add more "exciting" things to look forward to so it'll get less grindy. Thanks again

I can't for the love of all that's holy find sapphires or dragonstone after 20+ minutes in the deepest mine i can go without such equipment? Don't know if this is a bug or my luck is not up to par. Ain't much in the way of graphics, or music for that. 2.0 stars because i just wasted time and could't get to the final tier.

I can't understand the too difficult for me....I just start learning English...