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Reviews for "Mineral Rush"

After about an hour of gameplay, I still haven't picked up a single sapphire! Overall this is a fun game, but it feels like the gameplay is a bit flawed. The rare minerals seem to be way too hard to get, unless they become available only in the final mine (I didn't reach that one)? Buying coal and selling the smolten blocks is a time-consuming task when you're up in the hundreds, it would be nice with an option to either buy in bulk or type in the number of items you want to buy. The upgrades are a bit misleading, in how each upgrade increases your number. You wouldn't really be able to wear five golden armors, and swords, and axes. It took a while before I figured out that you could buy more than one of each, and that you don't need to save up ore to buy gold items since everything is an increase in the number anyway. Also, there should be some kind of warning before yu die, something more noticeable. It does say you should keep an eye on the health meter, but after a lot of digging the task gets so mundane it's easy to forget about. Overall though, this was a lot of fun. I was expecting something like Motherload but it turns out it was completely different. Hope this will be improved upon; I don't mind if save games are lost in the editing process. Seeing as their easy to lose now, by mistake, or by carelessness, it might not be that big a deal. Keep it going!

-cd-

Maxiecole responds:

Thanks for commenting. I will release a patch very soon now, that makes dragonstone and sapphire more common, (along with alot of different stuff) I agree that it doesn't make sense to stack up on the same tools, but I think that's how the game is supposed to work. I could re-name everything so you would buy extra miners and guards. But meh.
My attempt on making the health noticable is to change the color on the health when it's getting low. I will add an extra warning.

good game addicting as hell but...

what are rocks for
how u make necklace - u typed neklases typo there buddy
would be nicer with easier info to see what requires what

This game is very easy if you start it out smartly. I think some of your high scores are broken. As I'm writing this I'm 5th in Mining Power, but not even on the Armor Power board, and I have twice the Armor of the 1st place shown. I don't show up on any of the others, except Mining Power. Also, the music doesn't stay turned off, and muting the sound effects as well would be nice. Lastly, you realize there is a badge for 8999 gold, but all the values are multiples of 5, so it's impossible to get 8999.

Maxiecole responds:

Noted that the music doesn't stop.
Noted mute sounds.
Also I wrote wrong on the medal, I will have to fix that. You're supposed to get 8995.
I can't find the reason for that the armor scoreboard wont show your score. As for now, your bravery power is on the list. It seems like nobody else have this problem. Last patch I reset the armor scoreboard because I recalculated it's value.
Thanks for the comment.

Not bad but done before x

The game is really good, but the crazy decimals didn't go: after I made a steel shield and got 1.8 shielding points (instead of 9 that must be) and I met a barbarian in the mine, he leaves 85.5555 HP of 90 I had. So, please, fix the shielding points. And recalculate looting for 1 Mining point lvl: instead of 1 unit of ore I gather 1.02 ore units.

Maxiecole responds:

Thanks for the comment. I will remove decimals.