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Reviews for "The Hut in Ayre Forest"

Hmm, not bad. The controlls could use a bit of tightening up and it was a bit sloppy with regard to how near you need to be to an enemy to hit it. Being able to attack while jumping would have been a nice addition too since some enemies fly overhead.
finally, having it be a bit longer and more complex would have been nice but I imagine you're going to add more to it at some point.
I like the premise and the music. The helpful hints in the background really helped flesh out the ambiance. The swtiching from kid to adult was good in both a narrative and game mechanic way. I also liked the old-school way the adult form looked. It does a good job of harkening back to the heroic woodcutter from the classic fairy tales.

need more time invested if you missed this. the game hangs. every scene, clip. everything involves having to right click and press play. please fix it :)

Too many bugs when playing. Please, fix it. Also, great artwork.

I played this game,it's quite good,ll try to make a decent review for you guys.

Music: 4/5

The music felt nostalgic and right for the game enviroment/time period,whoever made the music have great potential that is for sure,sadly the game was short,i would personaly enjoy more if it would last longer.

Gameplay: 2/5

The gameplay was simple,there is nothing wrong with simplicity but there was something that annoyed me,the knockback effects are none existent,when hitting or getting hit should put a knockback motion on whoever is getting hit making the gameplay more fluid and easy for anyone to play the game (Not to mention it makes more sense to see the enemy fly backwards,not teleport).

Personaly that kind of "teleporting" defies gaming logic,for your game a small knockback or somekind of stagger would be good,otherwise the hit detection and fluid movement/attack motion was good. *btw it wasen't an insult*

*Minor complaint* I notice the text do not change when you backtrack after you killed the wolf,making that part of the game seem like "what the hell" for some reason.

Storyline: 3/5

Nothing too special but satisfying enough,it's more of your classic "hero save the princess" kind of thing execpt it's a brother saving his sick sister with no parents,the plot to get the antidote is ok then have to get 2 more stuff to trade for the antidote,if the game were longer i'm possitive the storyline would be more interessing ;) *Yeah,my only complaint is the game was too short*

Graphic/Artwork: 3/5

Surprisingly i find the graphics good but i'm quite demanding when it comes to side scrolling game graphics,the artwork was good,the ending with the sorta "ancient brown paper" felt nostalgic,but it could have been a bit more detailed,the background is there and reconisable,the HUD could have a bit more detailed as well but it's ok for this kind of simplicity.

Also,when you kill the enemy they explode,i admit it caught me by surprise when i saw that,maybe ll use a stick to make something explode in real life =P *Just kidding* perhaps the explosion is a "bit" too much.

Overall: 3/5

Not bad at all,if you guys make a sequel,i'm sure it would be even grander with the flaws out of it and more time gameplay available.

Also on a nother note,for making a game in 36 hours is impressif,i've seen games that took longer to build but they were dreadful,if you guys take your time i'm sure it would be even better,good luck to your crew ! =)

P.S: I apologies for my poor spelling and gramartical errors in this review,i'm self aware of it -_-

Eh, no reason to ever jump that I could see, and the lever didn't seem to do anything. Am I missing another path?

Troisnyx responds:

I'll give you a hint: if you're stuck, the hat is the key.

T.