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Reviews for "Inverted Y"

Good but incomplete...

The concept and idea of this game was original and I think your on to something but the story was slightly weak. Also, the gameplay was below mediocre. There's a fine line between a challenging game and a frustrating game, this is definitely the latter. Also because of how this ended, I assume there will be a sequel. So i suggest the "D" a better name like "Deadly D" or something, a challenging variety of puzzles instead of the same tactic to cross every obstacle, and don't get lazy by ignoring your own letter theme (the underground design was extremely plain and monotonous).

-Siren

meh

Honestly, the movement is too slow. The music sets an interesting tone, and the remarkably slow movement mirrors that tone, but if you could scoot just a bit faster and maybe and add in a little animation to make the flip a little less sudden and surprising and disorienting. On the bright side, I really like the whole letters thing, and the color scheme is not something seen very often.

'fraid not

Another art game, they are popular at the moment. However to be a good art game the gameplay needs to be able to stand up by itself without the graphics, music/SFX and story. I will break these down one at a time just like an 'old school' NG review.

Graphics: Simple but clear, whats land and whats death is clear and easy to see. I thought the burnt orange would be harsh on the eyes but it works well. I guess a lighter colour would contrast too harshly against the black.

Story: Its simple but solid. "Someone who is different is given purpose and finds meaning in his life" Its been done MANY times before but thats because it does work. It does feel a little tired though.

misic/SFX: The background music sets the depressed mood nicely. Something more dramatic when Good G and Evel D show up would have been nice. The sounds are nothing special, they dont detract from the game but that also add nothing too it.

Gameplay: Here is the big failure. The level design is acceptable but the physics engine fights you all the way. The movement speed is too slow and the jump height is pitiful, these factors prevent imersion in the game which is the whole point of art games. The frustration overode the fun and experience for me very quickly so i gave up.

So to sum up- Graphics, story and sounds that serve their purpose, but only just and a physics engine that lets the whole game down. Im sorry but i just cant get into this.

I kinda don't like it.

I'll start with what i like the things are made out of their word.But i kinda don't like the music and graphics and the story.Kinda hard though that's one thing good too.That's all.I might say it needs more work.

too slow

too boring and too experimental..