Interesting concept.
It was an okay concept, but the battle style is stiff and not very interactive. It's okay if you just want to sit around an level up with the occasional spellcast. The graphics were nowhere near as good as the into and menu screen promise. Also, the spelling errors and awkwardness of the writing killed the ambiance of the game. You need a little more direction with the mood you want for the game, do you want it to seem like a hopeless task or a hero battling valiantly against evil? I think you could do better, seeing how the beginning was rather visually appealing. A little more time on the writing for the story and explanations of the game interface wouldn't kill you either, I think.