00:00
00:00
Newgrounds Background Image Theme

mystlol just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Heaven or Hell RTS"

Meh

I agree with basically everybody that says it needs hotkeys, as it would just make it more fun. I'm not saying it's too hard without it (made it halfway through the hell side), but it's too much like work. But anyways, how it is now, there aren't enough parts of the game to make it really fun. There's only 4 creatures per side, and half of them are almost unusable. Maybe it you threw in more upgradeable options or something.

Game balance and Hotkeys

I know other people have said this before, and I'm sure you are tired of hearing it, but if you can't balance the game to be at the difficulty you want it to without allowing for keyboard shortcuts, you should look at the game mechanics again. Making people use the mouse perform every action moves the difficulty out of the strategy realm and into the twitch clicking realm. If you want to make a real time strategy game, your main focus should be on the strategy side, and that aspect of this game seems to really be lacking. The low number of units and even lower number of ways to use them leaves each battle feeling exactly the same and very straightforward.

You could very easily add some shortcuts to this without drastically affecting the balance. Maybe only shortcuts for selecting units, but you still have to click the actions, or the other way around. You wouldn't expect people to play basketball with their fingers taped together, and you should expect your players to be forced to using only one hand with the most tedious interface possible. It's not fair to the user to have to deal with that, and it's not fair to the game for the heat it will get for refusing to implement such a common, standard method of input. You are also making it impossible for people with non-standard mouse input devices (such as touchpads) to play this game at all. You might as well make the game only playable with a gamepad.

All that said, I really want to like this game. The pace feels ok, the graphics and sound are high-quality and the overall presentation of the game feels very professional. You are hurting yourself by alienating large portions of your potential fan base, over something as simple as a control scheme.

The other main issue I found with the game was the lack of any way to temporarily bench your units. Having to delete several high-level units worth several hundred coins each just to meet the challenge for a particular level was painful, and there are some times when I would like to be able to change my team makeup without being forced to go back and grind some of the easier missions to make the money to level up brand new units.

TLDR: Be more flexible with your controls, even if it means tweaking the gameplay to accommodate it, and add a place to put units out of the lineup without deleting them.

i didn't get past training..

It's so slow after hitting one scarecrow ten times and it wasn't dead i just got frustrated and bored.

LOVED the little film at the start of the game though ^_^

poop

this is just a crasppy version of sonny way too hard clicking and hotkeys have to exist

Boring

Boring. This game is too repetitive, especially the clicking.

I finished all the heaven levels but there wasn't an ending. So I stopped playing.