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Reviews for "Theia"

Cute, but shocking.

Cute, but shocking. By scocking, of course, I mean unbearable. I used to be a fan of puzzle games, but this isn't even fun or rewarding - it's just infuriating.
Unfortunately, this is the lowest rating I've ever given a newgrounds game. Shame, that.

Poor.

To be honest, I really don't like this game. First off, not a fan of puzzles that restrict your movement to no diagonal. Second, there was only one concept. Move, block, and dig. Not much variety. Stages were repetetive and boring while the music just pounded into my ears. Not that the music is bad, but its way to loud for its genre. Should be soft with no load ass monotone.... NOISE.... behind it.

Also, I really.... really..... really hate games that have tiles that make you go slower. Its just like, this is a bad game, you must play in it longer! Why? Cuz I said so! Speed and versatility are keys to a game that keep interest.

Also, passwords? Come on... I thought that flash games on the net were beyond that now. Maybe if there were level creator passwords, that would be a different thing. But no, no save files,just a straight password for each level.

Regardless, you did your best, (I guess), and it was okay. Not as great as I thought a front pager headline game would be but oh well.

Not very much fun.

Very frustrating, made up of mentally simple levels, but actual navigation is too poor to complete them, even though you know the solution. I really wanted to see the first boss, but got too sick of the game on level 11 to continue. It is far too easy to be a puzzle game, far too boring to be an action game, and looks just plain goofy. Maybe spend more time on your game as a game and less as a way to distribute your music.

Reasonable Concept

Lackluster execution really holds this game back. I like the idea, but I became frustrated easily because of the poor physics involved in the game. Like other reviewers have stated, the collision system is poor at best.

To add insult to injury, the controls feel clunky in places for something as simplistic as this. A major weakness early on is the inability to close tutorial/tool tips for the early levels. Being able to see the entire map is fairly important for this style of game, so I feel like that was a major failure in game design.

Those aspects aside, the music isn't horrible. It is a little repetitive, but it is audibly pleasing for the most part. The graphics are wonderful, and the background story (although under-developed) offers a good platform for the action of the game.

I'm giving it a 3/10 because of the unpolished qualities of it.

oh fuck

1:need be a most fast game
2:password what the fuck?
3:too hard
4:nothing realy special