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Reviews for "Theia"

...:C

i only dont like it

huaha

Very boring and frustating gameplay. Even the bare music itself gives the feeling of frustation, so I guess your choise matches this tiring failure perfectly.

Game itself would've been funnier with more controllable movement and maybe a bit larger hitbox to the rocks for being able to like.. push them?

Cute, but shocking.

Cute, but shocking. By scocking, of course, I mean unbearable. I used to be a fan of puzzle games, but this isn't even fun or rewarding - it's just infuriating.
Unfortunately, this is the lowest rating I've ever given a newgrounds game. Shame, that.

Poor.

To be honest, I really don't like this game. First off, not a fan of puzzles that restrict your movement to no diagonal. Second, there was only one concept. Move, block, and dig. Not much variety. Stages were repetetive and boring while the music just pounded into my ears. Not that the music is bad, but its way to loud for its genre. Should be soft with no load ass monotone.... NOISE.... behind it.

Also, I really.... really..... really hate games that have tiles that make you go slower. Its just like, this is a bad game, you must play in it longer! Why? Cuz I said so! Speed and versatility are keys to a game that keep interest.

Also, passwords? Come on... I thought that flash games on the net were beyond that now. Maybe if there were level creator passwords, that would be a different thing. But no, no save files,just a straight password for each level.

Regardless, you did your best, (I guess), and it was okay. Not as great as I thought a front pager headline game would be but oh well.

Reasonable Concept

Lackluster execution really holds this game back. I like the idea, but I became frustrated easily because of the poor physics involved in the game. Like other reviewers have stated, the collision system is poor at best.

To add insult to injury, the controls feel clunky in places for something as simplistic as this. A major weakness early on is the inability to close tutorial/tool tips for the early levels. Being able to see the entire map is fairly important for this style of game, so I feel like that was a major failure in game design.

Those aspects aside, the music isn't horrible. It is a little repetitive, but it is audibly pleasing for the most part. The graphics are wonderful, and the background story (although under-developed) offers a good platform for the action of the game.

I'm giving it a 3/10 because of the unpolished qualities of it.