Needs a bit of touching up
Heres the areas i think need improvement
First off, better clarity, i had NO IDEA what going on or what i was spending my money on, time on, or any of that, the mouse over descriptions were vague and uninformative, like for example, Healing - " Being able to heal people and things is a very useful skill to have!" Gee, thats cool and all, but when i look at the learnable abilities, i dont see a single fucking healing spell!
Building materials. At least let us have a chance to earn these some other way. I may be missing something but the only method of gathering these is going through dungeons where the monsters guarding them hit me for half of my health every swing
Hit rating. Do I even need to go into this? I miss almost every time. I understand i can increase my hit % but i got it up like 30% with armor and That shot down my damage and barely affected my chance to hit at all! Stop making me miss!
Theres more i can complain about but most of it is minor, these are the things i feel need to be worked on if this game is going to be worth playing more of.