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Reviews for "Shadowreign RPG"

Grab Bag

There some aspect of this this game that are well executed and other parts which are sub average.

The major gripe I have is visual presentation and lack of constancy. Top down perspective is BORING! It offer so little for the player to see, it makes has a nasty habit of making everything look the same. If its 2d, it has to be isometric.

On some level this was known, as there lot of objects on the game map which are in something like an isometric view. Which is better, contrats. I could see where the doors were on the buildings so on. It however being mixed with the top down view makes it bleed with an amateur air that brings down any deserved or perceive quality.

The overall responsiveness was good, but walking diagonally seem to slow you down, for some apparent reason. It hampered apparent pacing of the game. The lack of cool down on attacks was also annoying, and made it hard to time actions.

The use of the Diablo item mgm. was nicely done, though if your gonna go with Blizzard game mechanics its really hard to go wrong. I think it fit the game rather nicely.

The character sheet was average and nicely impediment. The energy pool display were also nicely done, and I like the combination of a numeric and graphical representation.

Lacks originality.

Most of the points I could make were already brought up by misterwigggles- a side-view actually allows for someone to see their character fighting, while a top-down view causes them to be devoid of description, and can give a rather lazy and amateurish sense about it.

That aside, everything else is good... or it would be, if this didn't play piece-for-piece EXACTLY like Hands of War, and I hadn't already gotten tired of it then with no patience left for a nigh-identical remake.

Not a bad game, but it shows a lack of desire to improve if there are no major changes between creations.

FFXI?!

I've played your RPG, and I notice a lot seems to be a mix from FFXI from Boss names, tho one having slightly altered and the name of the RPG alone taken from the past era of the game.

:/ I was impressed by how fun the game was, but I feel like you've just taken titles and names and used them as your own, please I suggest you get your own ideas before you make a game, or at least come up with some original names.

Djugan responds:

Thanks for your suggestions, although I've never played FFXI. I guess if I used a similar name that one of the millions of characters in the millions of games that current exist used, that must mean that I don't have my own ideas, and must have instead stolen them.

I'll be sure to get my own ideas before I create a new game.

/sarcasm off

omg comeon!

THERE IS NO SWORD AT THE BEGINNING!

nope

couldnt attack shit wailing on me cause i was moving when i was sitting still ...first quest uncompletable...2 hour game yeah, more like 2 minute