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Reviews for "Shadowreign RPG"

hmm whats going on

Overall seem like a nice game.
I think the graphics are tolerable. But as people mentioned before, after re-loading the game, Character's talent bonus are no longer applied to the base stats. This problem shouldn't be there, because it is a major bug that disrupts game play. I don't think it's a hard one to fix either, just negligence maybe? Unacceptable.

Other than that, I don't have any complaint. I did not play far into the game though, for the reason mentioned above.

hmm

I dont like how a lot of the skills are limited to 1 point, I think it's always more fun to level up a spell or something a few times before maxing rather than just unlocking it.

Some of the graphics could have been more polished, like why are all the flames moving at the same exact rate when you could make them all start on random frames of the looping animation in like 2 seconds? I dunno.

It really is fun, but I like to see hoards of monsters and with detailed enemies I guess you just cant do that because it will cause lag.

Hey really good job on those tutorial windows though, they're very helpful and the cell map is pretty cool too .

In a word, glitchy.

While the game itself is decent, your save system is glitchy enough to be considered broken. There are two major bugs that I ran across by using save/load.

1) Exploration of the final 2 columns on the map always reverts to a state where they show as never having been explored.

2) Reloading the game results in the game proceeding from the plot point at which you stopped rather than the one where the game was actually saved at. Some explanation is needed to clarify this.

As best I can tell, saving of monster data occurs whenever quest-related enemies are killed. This means that whenever you kill a quest enemy, if you revert to a save before this enemy was encountered, it *WILL NOT RESPAWN* and the game treats it as having already been killed. For instance:

I completed the quest to destroy the three death gates north of the central city, returned for the reward and thus started the quest to eliminate the army at the north gate. In order to give myself another chance at a riddle, I reloaded the game, forgetting that my last save had occurred before the three death gates were destroyed.

My stats, gold, and equipment all reverted to that point. The scout NPC told me that my quest was to destroy the three death gates. However, I was unable to claim the quest reward, even though the gates were "destroyed" from never having spawned. The reason for this? There was an army at the north gate that the game expected me to destroy--the plot point AFTER the gates. Once this was completed, the game proceeded as normal from the "army" plot point.

Story progress saved, ALL character progress lost. Harmless, unless you count the fact that you can and will lose quest rewards this way. (Shadowslayer equipment, I'm looking at you.)

Nice effort, but it's badly in need of fixing.

Music

I dont see you giving credit to the StarTrek game you ripped that starting music from! Unless maybe you are that guy...

Promising, but I had a glith occur. I cleared the 2nd village, but peaple never showed. After the gate mages, the village event never occured, so I got stuck and had to restart. I even got the +32 helm too.....