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First step 5 Points

Solve the first puzzle

Rookie 10 Points

Solve 10 puzzles

Skilled 10 Points

Solve 25 puzzles

Halfway 25 Points

Solve 50 puzzles

Grandmaster 50 Points

Solve all 100 puzzles

Master 50 Points

Solve 80 puzzles

Author Comments

Rotate figures and drag them to pattern. Move all figures for complete a level.

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Quite and simply draw

This game is not bad. It is a little too "loose" for a puzzle game (not many rules to what is a solution) but still ok. I want to come back just to complete getting the badges so there's that.

Interesting concept, but not the best execution. The simple fact is, a puzzle should only have one solution. I ran into several puzzles with more than one solution, which shouldn't happen. This type of puzzle has been done many times and much better.

I like the idea of the rotating pieces, but I think that actually limits the puzzles. It gives me so many more options to solve the puzzle.

Overall, I enjoyed the game, but it has too many issues in my opinion.

This is a fun game by all means, but it has a few problems. As many others have noted, there isn't a difficulty curve, which I wouldn't see as much of a problem if the levels were split up into packs or groups with a general difficulty on them.
Also, the drag and drop mechanics are rather clumsy, and sometimes they fail altogether needing to reboot the game (which happened to me twice).
But while these problems are pretty easy to fix and could be done in a simple update, the biggest issue I have with the game is more of a gameplay based one. The level's aren't designed all that well.
I don't mind that some (well, most) levels have spaces that don't need to be filled out to complete the level, if anything this makes the game far less stressful and an easier experience. However, many levels have enough leftover space to hold one or two extra figures, this particular one had leftover space that could be filled out with a minimum of three figures: https://ibb.co/g0b8ud
That all being said, there's still a lot of positives. It's simple, clean, and easy to understand; deserving of front page at least, so bravo on all that :)

I like it. It's simple and not too easy or too hard.

However, the time based scoring is bad since drag and drop mechanics is very finicky. I find myself often to misplace pieces or miss the placement completely, which costs unnecessary time. This is very annoying when I know a solution and try to get a better score. At that point, I'm fighting only the controls.

Also, as others said, the difficulty is all over the place, with no difficulty curve.

Fix those points and this might be a full five stars.

Credits & Info

3.69 / 5.00

Oct 9, 2017
5:42 PM EDT