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Author Comments

You are a snowflake, unique and beautiful. You are an individual with a mind of your own, goals and ambitions. Now go jump on that pile of corpses so we can make a bridge.

Use your wits and your expendability to progress through rooms filled with spikes, circular saws, networked cloning pods, and of course, sequence puzzles involving switches in this oddly green-around-the-gills platforming adventure.

NOTE: I made this game a few years ago. The level editor is incomplete and the game could use more content. If enough people are interested, it's possible I might finish this at a future date.

--- Controls ---
Movement: Left & right arrow keys
Jump: Z
Switches, doors: X

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It was interesting and fun while it lasted. I like the quirky utilization of death in this game. It reminds me of SeppuKuties (http://www.newgrounds.com/portal/view/467521), and I think the challenge would have been more substantial had you taken a page from SK and implemented a game-wide consequence for death that forces you to conserve your lives rather than mindlessly mashing through a level with no consequences.

On that note, the game was very short, and way too easy. I beat it in about 10 minutes.

The last level reminded me of something you'd expect to see in I Wanna Be The Guy or VVVVVV, but it was uncharacteristically easy, as I finished that level in 3 tries (2 deaths). The first death was falling into a spike on the right side, and the second was from the platform on the bottom unexpectedly rising. But after those two slip ups, I zoomed through it with little effort.

With that, I think the level design could have been done better. I feel it was limited and lackluster. This game has so much potential, and I see that you plan a possible sequel/extension to the game. I say, go for it. Take this game and run with it to its limits!

For now, I'm hitting "follow" (the heart with a plus in it) and awaiting your next project.

Until then, good luck!

I like the idea and puzzles in this one but the controles feel really bad :/

BTW: lvl 17 is possible ;)

fun little game, maybe a mute button since the sounds are repeative.

the controls are soemtimes hard for hitboxes, like when falling and pressing a button its nano second work to get it or not. same with jumping, soemtimes he jsut doenst jump if you alrdy press forward.
a mute button makes a 4 star to 4.5 and a small bit improvement of controls makes it a full 5:)

Maybe the physics needs a little bit more work, but in general, is not that bad, very short! D: and maybe those "AUHH WAGHHH" sounds are a little bit annoying, but just that, well done!

absolutely terrible handling.

infuriating the way when you try to jump forward you always scoot so far forward first and die every time.

additionally, level 17 is impossible. you should probably make sure your levels are possible, eh?

and i HATE the vertical-heavy jump. it feels terrible. plaeyr empowerment is important.

this is crucial game design philosophy 101

Credits & Info

3.51 / 5.00

Nov 23, 2014
11:21 AM EST
Action - Platformer - Puzzle