Goime 500 (pronounced "goym") is a game inspired by achievement-collecting games past, games that bore 100 or 250 achievements. I looked at these games, and said, no. This will not do. And thus, Goime 500 was born.
It is certain that Goime 500 takes inspiration from other games. But its aim is not to break ground that has clearly already been broken, but to show a different direction - in the number of achievements, the environment (visually and musically), and the adventure orientation.