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Author Comments

Controls for the game:
UP - Make Samuraj jump
LEFT - Make Samuraj go to the left
RIGHT - Make Samuraj go to the right
SPACE - Samuraj opens up doors and secret shops with this
A - Samuraj creates a migty ball of rainbowness, damaging the enemies of his
S - The mighty sword Sparkly will be swinged in the direction Samuraj is facing, making heavy damage to his opponents.

A evil buttefly (Húidié) decides to become the most powerful and beautiful living thing in the world, but there is only one way of doing that: emptying the world on all the bright and beautiful colors. Húidié succseeds with the plan and creates a giant flower and it's heavy guarded by Húidié's minions.
Samuraj, who only have been trained in one single week, decides to save the world from destruction. So he brings his powerful sword of rainbows (Sparkley) and leaves for the flower. Now, only he can decide the fate of this world. Shall it be coverd in dark depressing colors or shall it not?

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Art is awesome, but u need to improve your programming habilites.


the way u attack and look is lame

Good, but...

The "A" and "S" functions didn't work most of the time. I could stand right on top of a monster and not die, but touched another of the same kind and died instantly. Without a health bar this is hard to predict.
Still, good concept and art style. With some adjustments this could be one of the best games on NG.

Vaati19 responds:

The function A does got a cooldown, and it's around 5-10 seconds, and S can become bugged if you hold down the button. The health bar was supposed to be counted in, but the time didn't agree.


Haha, arbetsförmedlingen!

7 because

it is too slow (the samurai and the enemies)
and the only way to day is by falling down(there is no life)

Vaati19 responds:

There is life, the player starts with 22000 Health, and the enemies does damage from 5000+

Credits & Info

3.61 / 5.00

Apr 3, 2011
11:10 AM EDT