I have to admit that "Gravity Duck" is a pretty funny name for a game, even though the end result was anything but funny. It definitley got harder as it went along, but any problem I had was mostly because it was just hard to get a sense of control. The graphics were pretty simplistic, but that worked well for the theme. Ditto the music. You would be surprised as to how well you have to really be kept on your toes for something like this. You have to plan strategy and make sure everything is timed just right.