Review Request Club
Ahaha, love the opening title screen. Nice friendly graphic, there. :P
One thing I would say is that the yellow text of the instructions were pretty hard to read over the blue sky; they were fine in the title screen as they had a pretty thick black shadow, but not so much in the instructions. Anyway, onwards:
I think the difficulty ramp needs to be tinkered with. I love the fact that they fall at different speeds, that's a great dimension to have taken, but I pretty much got nowhere...fast xD
As always with these kind of games, it's the kind of thing that everyone with any sort of gaming history has played at least 4 times before, so you have a whole lot of wiggle room for development. Going the coffin-dodger route was pretty damn novel and the different falling speeds were good, but would get repetitive...or at least I'd imagine so, if my games lasted any longer than 40 seconds a time xD So maybe adding in different locales, maybe the odd powerup/powerdown or so, like having a larger blanket to bounce off or having a longer distance to travel...or as some people have said, the chance to upgrade in a shop to try and make things easier. You have a lot of scope to do a lot of things, and I think that while this is a solid game, you had a chance to go even crazier than coffin dodgers :P 'Tis a nice bit of addicting fun, though, I'm sure I'll be back once I've finished off a few more reviews. Game and Watch, FTW!
-Review Request Club