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Sword Circle Fighter

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In this swordfighting game you have complete control over your sword. It features realistic physics using the Box2D physics library. So, just wildly swinging is probably not a good strategy. A good sense of timing, distance, and spatial reasoning will come in handy.

In Challenge Mode you can fight against a computer controlled opponent. As first, the computer will be easy to beat. However, every time you win, you will advance to the next level. On higher levels, your opponent will become more skilled. Every time you lose you will go back to the previous level. This way, the AI will gradually adjust to a skill level equal to your own.

Use the arrow keys to move around. Use J and K to swing your sword left and right. Try to hit your opponent with your sword and avoid his sword. If you or your opponent are hit, the game will automatically pause. Press ENTER to continue.

In Versus Mode two players can play against each other. Each player's score is displayed above their side of the arena.

You can set the in controls in Controls Mode. Click on the control you want to change and then press the key you want to change it to.

I hope you enjoy the game.

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I like this game for the control changing, 2 player mode, and physics with the swords.

I was having fun with my little brother in this game for the second time...

and... he beat me again :(

Losing's not the part of this game, my little brother always thinks I'm cheating when I'm good at the game.


got all the way to lv15 on challenge mode by holding -> + J, so i cant say much for difficulty, but this is a great idea, needs more variety in weapons, better graphics, and upgrades

Needs improvement

improve it. its a funny concept. make the ai better, make diffrent weapons (eg dagger =faster movement axe= more push than sword, longsw=longer ^^) maybe some skills? like pushing your enemy? maybe hp? and ofc sounds, special effects (ting! sparks! blood!) better graphics? the idea is ok.

too easy

Fun,but easy

Fun game

The game concept is good, I think you did a great job with the AI, but one thing I found was that the hit detection was a little off. An earlier reviewer said that a draw would result in the computer's victory, however sometimes it would look like I would hit the computer, and the computer's his sword was still a bit away from me, but I would go down a level as if he hit me. Other than that, though, great game!

Credits & Info

3.52 / 5.00

Oct 2, 2009
9:51 PM EDT