## 2D Physics Tutorial

Score:
rated 4.27 / 5 stars
Views:
94,474 Views
Genre:
Tutorial
Tags:
flash
gravity
actionscript
physics

## Credits & Info

Jul 14, 2008 | 12:34 PM EDT

#### If you liked this, check these out!

I've been writing the content of this tutorial for a couple of weeks now, and I thought I'd submit a relatively brief tutorial on the main components of what I've made so far. I hope you enjoy it, and I hope you can follow all of it. Please leave any critisisms you may have, it's all appreciated. Thanks
Oh and I'm also currently working on more content to put into a second tutorial as a sequel to this one. Leave any ideas you have or anything you want to be put in and I'll work on putting it all in!

## Reviews

#### FlashJockey

##### Rated 4.5 / 5 stars2008-11-02 09:59:27

NICE!!

Great!! thank you very much!
I learned many things from this tutorial!
I also made the inverted circle and rotation and made the ball throwable! =D

but there is something wrong!
you can drag the ball into a block or an inverted circle! and i didnt found a solution for it... =(
the variable slope is not perfect either

#### santosjg89

##### Rated 5 / 5 stars2008-10-22 00:40:32

this is fantastic

the menu buttons are a pain in the ass though...

#### bascule

##### Rated 5 / 5 stars2008-10-15 19:35:58

Absolutley Excellent!!!

I'm an experienced application programmer but had forgotten a lot of math! Someone asked me to sketch a pinball game in AS3 - no problem with most of what I needed to do but couldn't work out the collision logic for angled surfaces. This is BRILLIANT! Clear, concise and absolutely perfect - no fudges! I'll plug the math into my ball classes tomorrow - but I can already see that this will solve my problems when there is pretty much nothing else of use out there. Well done indeed and thanks so much!

#### codyr783

##### Rated 5 / 5 stars2008-09-29 20:29:29

Awesome!

Very good and clearly explained! You've inspired me to start my first game! :)