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Portal: The Flash Version

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* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)


Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.



Irrelevantly brain-teasing. It takes insane logic and reflexes to solve most chambers. The infinite loop strategy is extremely useful when you're in a jam. High five!

People find this review helpful!


This game is awsome, I got through it, but it took long time.

Thank you for this game!

It was freaking awesome!

nice job. I love the animation, the portals, the entire game, but around level 30 or so it got kinda buggy. The balls kept freezing, or they bounced off two areas like 2 inches from each other.

This Frustrates Me...

Excellent. Everything is...Excellent.

I'm still only up to level 15, but I have yet to been able to pick out a single flaw. Everything works, I have seen no bugs, the concept is sound, the gameplay is fun in itself...What more can I say?

Someone help with level 15 it does not make any sense to me whatsoever...>.<



A work of genius. It's a wonderful game and works much like the real one, you could add a tutorial aspect to the start or a 'hint' or 'help' button for the the first 10 levels or so because alot of people get stuck. Thankyou for submitting this,

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Credits & Info

4.40 / 5.00

Oct 9, 2007
10:45 PM EDT
Action - Platformer - Puzzle
  • Frontpaged October 10, 2007
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007