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Megaman Zero:

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Controls: Arrows(movement), Z(jump)also off walls, X(attack), C(dash) Can also use ASDW, FGR, JKL. Press P/ENTER/SPACE to pause. Press ENTER/SPACE to skip cutscenes.

The game may seem a bit hard for some of you, but it mostly reflects the difficulty of the original Megaman Zero games. Also please excuse the short mission; if people enjoy this, I may consider starting a series with longer missions. This interquel takes place between MMZ1 and MMZ2. Sprites and sound belong to Inticreates and Capcom. I made this hoping Inticreates continue the Zero series with MMZ5, though I'm looking forward to MMZX as well.

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So there's this bug that makes you appear right at the bottom of everything and kills you, literally unplayable

I can't even play the game because of a bug that make you appear in a level without something so you die everytime you start the stage! making it unplayable!

pretty good for a 2006 flash game

This was made in 2006 and it's still better than most of the sprite game that I played

"Oh, right. The arrow. The arrow for stands, the arrow used especially to enhance stands, the arrow. That arrow? More bombs, rope, spaghetti and rare oils my Bing? You will WELCOME TO DIE WHEN YOU SEE WHAT I GOT YOOOOOOOUUUUUUU."