Thanks so much for giving me a *challenging* game! Just like the regular MMZ games. The spikey level caused me so much grief but I had to finish it. Felt just like old days when you *have* to finish that hard level hahahaha.
I can see what improvements you made in MMZ Alpha (giving users control options, minimizing the graphics so that that it's less pixelated, making the screen smaller for a better gameplay in general, having music play semlessley as each "screen" is completed, zero's dashing graphic improved, having a secondary weapon, more storyline/script to keep the player motivated and genuinely interested in finishing the game for the plot) - well done.