Oh cool, double post.
Looks the final is upon us. This will be an interesting and fun match. Valve vs Bioware.
Valve who has advanced the FPS dramatically, reaching out to gamers and giving them huge hugs. They've made their games as mod friendly as possible which has made a very large mod scene, without hurting the possibility of piracy occurring. There's well over a hundred games being actively developed or have been created for games that will only cost you about £20 on Steam. If that isn't a bargain, I don't know what is. They've also been the centre point of competitive and popular gaming, from Counter Strike 1.6 and Source (which I had the opportunity to talk to an all girl Russian Counter Strike 1.6 clan about a month ago) to Team Fortress 2, which they are still adding updates to it. So who knows? Maybe they'll slap some new weapons for some classes on it if they win. Maybe a fucking Engineer weapon at last.
They've also created Steam, a product which allows you to buy cheap (although sometimes more expensive than retail) and convenient games which you likely would of never known of otherwise. Killing Floor? Mount And Blade? Zeno Clash?! I doubt you would of even heard of those games if you don't have Steam. The program allows you to download the games anywhere you want and sometimes even tracks your progress through Steam Cloud (get a weapon on Team Fortress 2 on one computer? Of course you'll still have it on another). They also let you download the source code for games and servers, which makes it an easily accessible point for your modding and server needs.
On the other hand, you have Bioware. They have revolutionised RPG games. They started out of Baulder's Gate, a game that prided it's self on holding D&D rules true to computer games. However, they spun off into Neverwinter Nights, a game with a ton of depth and still holding very true to D&D rules. Not afraid at all that the rules may be seen as too complex to most gamers. They then created Star Wars: Knights Of The Old Republic, a game some gamers still play today. This was followed by a simple game which was seen as hit-or-miss, Jade Empire. Sure it wasn't well loved, but it was Bioware's attempt to run with simplicity and try to get to the mainstream. They then reclaimed their crown as a heavy weight again with Mass Effect, a very well created game that created controversy after taking their depth a bit too far, in some people's eyes of course. To others, well, good masturbation material I guess.
Since then, they not only created a sequel of the game which I've heard is very good (I've got the game, just need to recomplete Mass Effect so I can have a good character to continue with), but created Dragon Age: Origins. This was a game that surprised a lot of people. It at least surprised me when I made a rogue elf playing through the beginning. I doubt many people expected how dark the game was generally. Most fantasy games have been viewed as being optimistic and predictable in their story from beginning to end and the game play. Sure the game has been simplified to the basic three classes, but this only served to create a tree system. Not to mention, who the fuck expects to watch the humans waltz their way into your little under-city, disrupt your wedding, steal your bride so they can rape her and fuck back off, especially since the humans were part of the government of the city.
It'll be a close match personally, it's more of a clash between FPS and RPG, which couldn't be more of a violent clash if they tried. Especially if you boil it down to the stereotypical Ritalin-popping, unintelligent, ignorant, loud, ego-maniacal FPS shooter vs the nerdy, unsocial, pathetic, polar-weighing (either really thin or really fat), weak, unhealthy, D&D obsessed RPG player. Hell, I can't help but imagine the time when a guy who I know is very into Call Of Duty: Modern Warfare series called World Of Warcraft players unsocial husks (obviously not his words) who claimed "if you asked a World Of Warcraft player if they want to go to town, they'll just stare at you blankly and then go back to their game". As tempting as it was to try to match him at making over-the-top stereotypes, I figured him being a chav who was deeply racist and supports the BNP was a good enough statement and to use him as an example of the typical Call Of Duty: Modern Warfare player was a nice enough stereotype.