By Day, By Night (VIP) (NGADM Mix)

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didn't have enough time to mix gooder-er but we got this :)c

full version out Eventually(TM)


hey 1f1 here, a friend asked for context so:

the song is about a friend's 48-hour journey through the not-quite-cosmos, seeing the clouds, rocking on their air guitar, playing with their pet oshawott, fueling the technicolor hot air balloon which gives rise to wonder

but at the same time when night falls the friend comes to terms with this nagging feeling behind them which says they're not ready for the turbulence ahead

stardew has a great essay about this but we should probably finish the song first

also shoutout to miyolophone! rendered the strings in the mid section

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Absolutely love this. 100% deserving of its stupidly high score in the NGADM auditions. Love the whole thing but the part that really got me was at 2:07 when you reiterate the main melody for the FOURTH time and the huge pads from the 3rd pad go into this much more energetic rhythm. Who TF repeats the drop 4 times in a row? Apparently you guys and APPARENTLY it's also amazing.

This piece is stupidly good.

1f1n1ty responds:

> who tf repeats the drop 4 times in a row

progressive trance artists? :)

ur great. there's literally nothing more to say.

I like the arpeggios at the beginning and the nature sound effects. The dreamy atmosphere at :14 is great, and there’s a nice sense of climax into :41. I love the melodic content at :41, although I thought the bass was a tad too loud. The texture sounds a bit over-compressed at 1:40, but otherwise the slow pulsing vibe that section gave off is great. I also really liked the chill breakdown at 2:48. The jazzy piano at 3:06 came as a bit of a surprise, and I think you could’ve done a better job integrating it with the synths once they came back in at 3:30-ish. This is a tiny detail, but I wish the muted ambiance at 4:10 had more of a sense of shape as a lead in to the melody at 4:21, instead of the simple pick-up note. A simple volume or filtering automation would probably do the trick there. :) My biggest complaint is that the piece feels pretty drawn-out - in part because of some well-used dramatic phrasing and stuff, however. Still, I enjoyed the influx of energy at 4:46. The melodies could’ve used a tad more variation towards the end, but I enjoyed faster rhythmic pace of the harmonies at 5:10. The post-chorus at 5:38 is also a valuable addition to the composition. Overall, this is a really provocative piece between the sound design, melodies, production quality, and use of structural contrast. This track is living, breathing proof that simple melodies are often better, and the dreamy, atmospheric outro was a great way of concluding the piece, too. Keep up the great work, guys! ^_^

Mixing, mastering, and balance
Structure, transitions, phrasing, and variety
Melody, tonality, harmony, and texture
Instrumentation and sound design
Emotion, atmosphere, and catchiness
Originality and uniqueness
Overall (how do the elements above interact?)
Composite score

stardew responds:

tysm for the review! this is super useful feedback :)

How are you doing in NGADM so far?

1f1n1ty responds:

check out obelisk :)

My favorite part is from 2:44 - 4:20 BLAZE IT *ahem* sorry yeah great song guys...

Credits & Info


4.71 / 5.00

Jul 16, 2019
11:41 PM EDT
Video Game
File Info
15.7 MB
6 min 51 sec

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