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Platformer Concept 11

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A meadow level trope. This piece is unique to the Platformer Concept series, as it was not originally traced on paper-this was drawn digitally from the start. It is otherwise drawn in a similar manner to my traditionally-drawn pieces; meaning that additional details have been added to it. It also has some additions to make it more like a videogame level (namely a HUD, a type of coin that is supposed to be collected, and a bee enemy).


There's not much to say about the original color version, other than there's lots of green, yellow, and white. It is a meadow after all.


Years later, I decided to do a remake of this artwork to measure how my art has evolved / shifted since. This was the second PC remake I had after PC10; and much like with that one; this is a more simple interpretation (no videogame/HUD, Tab --with his current design-- is the only character here). The intent with this remake was to focus more on blending multiple colors together with the brush tool.


Original titles and art date publications:

Platformer Concept 11 (1): May 10th, 2014

Platformer Concept 11 Workprint (2): April 4th, 2014

Platformer Concept 11 Remake: June 19th, 2020

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Uploaded
May 18, 2024
10:32 AM EDT
Category
Illustration

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