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Reviews for "Devoured Intellect"

I like the concept and artstyle. The don't pick at it medal is funny.

A good way of informing up & coming DnD players about one of the game's more sinister monsters with the bonus of a few questions you could use to test if someone you know has been replaced with an emotionless automaton.

The only problem is once you know the right answer there's not really much reason to play again, unless you want to get the secret medal, which I still don't know how to get.

Too easy. It could be more challenging since you said the monster could infiltrate society. I was actually hoping the monster wouldn't be so obvious to notice so I was quite disappointing after my first try. I think you can make another similar game with harder difficulty and of course, a longer gameplay.

BoobMarley responds:

As I've said here before, it is not necessarily easy for everyone - it depends on how you think and interpret the information you're given. People have provided some interesting rationales for incorrect choices. Secondly, this was made in a time constraint, under a prompt, for Ludum Dare #38 and as a result was only going to be so long.
That being said, I am glad that you liked it and took the time to write a review. I encourage you to play again and try to get that medal you missed :)

I admit to being very confused by this. I guess it's hard to look at an RPG made in such a short time. I mean, it made little sense. Have the designs of the medals changed? Anyway, this is just weird. I guess the drawings are good.

It just did little for me. Congrats on being the most popular game for this Ludum Dare. Well, last time I checked at least. I liked the variety of music. I guess people more into these kinds of games will like it more.

BoobMarley responds:

Wrong. Game made 100% perfect sense and is 100% perfect in every way.
Thank you for playing and for writing a pretty good, sober review.

It's a great idea, but I'd love if there was more to it. Also, some things I found odd:
-Mhixellion claims that he immediately rejected the tavern wench for her forwardness, but Kheidi mentions in her answer that he "takes what he can get"
-The page on Intellectual Devourers cuts off before you're told just about the only useful thing on the page, though that may have been intentional
-Couldn't the ID just analyze the answers given previously (or the interactions other members may be having in the waiting room if this is secluded), and copied them to fabricate something other than near-nonsense? You'd think these creatures would learn to improve to survive since they're all being killed off by a simple test

BoobMarley responds:

I can make a longer game when I don't have a time limit or prompt ;)
All excellent questions, thank you for asking. Here you go:

One: yes, there is intentionally a discrepancy between Mhix and Keidi's story - this is intended to cast doubt on both of them and draw your suspicion.

Two: the page is also intentionally cut off to leave you knowing that there is something peculiar to look for, but to be up shit creek without a paddle (so to speak).

Three: as is standard in any type of legitimate investigation, parties are kept separate to prevent collaborating on alibis, making pacts, and concocting corroborating lies. The royal court in this game operates as such.