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Reviews for "Dragonmyths"

Although it is not a brand new idea, I still like it.
Now is stuck on Hunter quest, the angry man just not let me start it.

Maxiecole responds:

Thanks. Now fixed:)

Excellent game. Love the quirky graphics, the painful-looking limp that the character has, and the obvious care that went into it.

As others have said, it feels like the land is empty. I guess cause it is? Maybe some NPC's? More quests for sure.

The teleport home bug is a rough one. It tells you that you must wait 9 minutes to teleport home... and keeps saying that. I have not seen it reset once. Kind of a bummer.

The grindy-ness didn't feel too bad to me; I did everything save the King quest in under 3 hours. It was fun too. Also, the chests really help with inventory size; however, the teleport would really be a help to retrieve needed items (like your saw, damnit)... Maybe a 'town portal' type thing would be better?

MOAR SPELLS needed. I like to play magic-users, and while I understand that the magic in this game is simply a ranged weapon to get the birds, it'd be nice to have more magic.

Just make it perfect, with all the stuff that everyone wants, okay?!?

haha! Great job, man.

Maxiecole responds:

Haha thanks man.
You're right, it does feel a little empty. I wish to make a more filled version in the summer. There is actually a poison orb that can be crafted. It's kind of hidden as it's not been included in any quests.

I'll try to make it perfect!:P

This game is SUPER COOL, I really wish the game didn't freeze after you talk to the wise man after making the stone club :(

Same issue as yound ; i'm stuck in the survivor quest.

Fire camp made, fish cooked, but wide man doesn't unock next quest.

Good game, but fixing that bug would make it even better :)

Maxiecole responds:

Thank you, the bug is now fixed:)

Pro: There's a lot to do, especially the intricate crafting system. The number of different recipes reminds me of Skyrim.

Con: Two game-ending bugs. First, I got stuck in a wall in the dungeon. Second, the cooldown timer for the teleport feature appears to be set to hours, rather than minutes.

Overall: Had a lot of fun with this for a few hours. It's a good diversion. Rather disappointed that I currently can't finish the game. Maybe I'll check back tomorrow and see if I can finally teleport myself out of the wall.

Maxiecole responds:

Thanks for the feedback. The cooldown timer is only ticking down when your game is in focus, unfortunately, so if your game is in the background it might seem like it's frozen.