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Reviews for "Dragonmyths"

OUTSTANDING GAME! One of the most innovative I have played thus far on here. But I agree with those who say the inventory needs to be fixed. I recommend setting up stackable income. Without it, this game is a real pain in the butt.

Maxiecole responds:

Thank you:)
I'm hoping to keep the inventory limited as it adds the element of planning and organization to the game. Maybe I'll try a way to enslave people to transport chests for you:)

I would give it 5 stars if there was any indication as to how to gather the red stones and more gold for the "king" quest (knight shield). Other than that, the game play is pretty easy to understand. The quests are straightforward and tell you what you need to progress. After crafting better shields and weapons, it becomes pretty hard to die (watch your health and you never will die). Maybe just add some sort of pointer in the right direction for that last quest and I'd give this game 5 stars for sure.

Maxiecole responds:

Thanks for the review. No idea how that slipped through, anyway, the materials should now be obtainable:)

yo, I grinded on this for ages and it was pretty fun. but I've had a few problems, namely:
- There's nothing in the vast expanse of east land or the north island (with bridge to it)
- Figuring out how to get red or "crushed" is beyond me
- Kiwis actually increased the length of their health bar (and stayed at full health) when I used magic attacks on them
- The dungeon has an annoying long strip of land at the bottom right with nothing on it...
- Had to catch so many pointless goldfish to get to level 5

Maxiecole responds:

Thanks, I will look into the point you've made.

4 stars
Fun game, nice twist on a standard RPG. The art is simple yet dynamic.
Well done.

Maxiecole responds:

Thanks!:)

I forgot to save and now my knight sword is gone...I'm done. Took me too long to even get it, I won't be making another one.

Maxiecole responds:

Hmm, the game should autosave quite often. I'll look into why you might've lost it. Sorry!