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Reviews for "No Hexy"

Hello! Very good job aesthetically, but as narrative is the most important factor with such games, it could need some more work. First, do some strong proofreading to correct some syntax and grammar errors that may distract from immersion. Also, there is no need for the humanish sound effects. They are shapes, silent. The bullying in the bathroom could be understood without the fight sounds. I am also not sure about how I felt about the death of the first bully-triangle and if it made me care more. However, it would help explain the parents' detachment. Also, not sure I liked the cheating part and how it was played out. On the other hand, as this is art, I can be excused to have some pieces that didn't appeal that much to me, maybe as I have solved some of the matters you discuss through your artful game.
All in all, more than simply passable for me, good job. Fix some of the syntax and grammar errors, if you need help feel free to contact me with your text and I'll happily do it for you, and keep it up.

Fafri responds:

Thanks for your feedback, it has been very useful! I really like the fact that you gave a different meaning to one of the last scenes (the one about the cheating). In my head it isn't a cheating but a different thing so it's funny to see how the players see the scenes in a different way :D

Well this was different here some fun interactivity some interesting visual elements, You have some good game elements here and does need some added polish I wouldn't have written this review if I didn't think you had a good foundation because it has potential to be even better but overall this was a nice little game here and I had some good fun with this one here

~X~

Hello,
I don't know if this review will be read, and if it is, I don't know that it will be taken in the spirit that it is offered... I felt like I had to let you know my two cents, though.

I like your concept, and I like your execution, barring the issue of speed... the game is far too slow, which might be interpreted as a 'fix' for lack of content. The design is clean, and the idea is sound, but there is one glaring problem, to my mind.

I don't know if English is your first language, but I wonder if you're familiar with the phrase "being beaten over the head with it"? I think this story could have been told with far less hand-holding and dialogue reinforcement; I think the cinema maxim "show, don't tell" holds here. *Show* us Hexy's conflicts, but don't *explain* exactly what's happening at every turn, it makes us feel like we're being spoon-fed. We get it, Francisco, really.

That being said, I think that the potential is there for much better content in the future. I wouldn't have written this review if I didn't think you had a good foundation for future projects. *Trust* your audience, though. We can hear you, and we don't need to have things drawn out for us quite so exhaustively. Show us what's happening, and we will get it.

I hope you don't take this the wrong way. I hope to see further efforts.

Sad story.

And who cares about acceptance? Either people like you as you are or they don't. That's reality, a place where you should stay. If you have no enemies and everyone loves you then you are not living in reality, you are not real.