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Reviews for "No Hexy"

Nice idea, but with some faster texts and more choice this could be a better game.

I mean, you want to spread a message, to symbolize the struggle of finding yourself when not accepted in society. Then why don't you make more puzzle-things like that one in the end? Why don't you put in some choices, which side the player might prefer (keepin' it real, become someone of the others, be a psychopath, become isolated for example). You could get more out of this story here.

Lots of potential, but none of it realized.

This game shows a lot of potential the music is excellent, the graphics seem very fitting and the story shows a lot of promise. That being said, it's got two really big problems that prevent it from realizing any of it.

First, it's way, way too slow. I consistently read all the text before it even finishes fading in, then it sticks around for about ten times as long then slowly fades out - there really needs to be a continue button. Along the same lines, the character is horrendously slow to move across the screen - its speed needs to be doubled at least.

Second, the game uses the WASD keys for primary movement instead of the Arrows. It makes sense to do that when the mouse is also a primary input but that's not the case in this game so it just feels incredibly awkward here. At the very least, the player needs the option to correct the control scheme even if the default remains the same as it is now.