cute and simple. my main qualms are that there's very little to do other than gift the girl(s) you like, and you max relationships very easily since days go by quickly. classes don't seem to matter until test day on the 35th, which is way longer than I anticipated playing since I managed to do "good" with grades and still max out the girl I wanted within like 20 days. (if you do fail the test, the game will end.) random dialogue events happen on special days, but you don't actually leave the same classroom environment at any point (at least not within the first 35 days that I tried). talking doesn't increase relationships unless it's a special event where you get to choose a reply. the game ends once you max a relationship with a girl and click the heart to confirm choosing her, but you can choose to keep playing and not click the heart to unlock more special dialogue relating to the story (like finding your "stalker"). I personally think the gameplay is too bare bones to be worth playing for as long as it seems to expect you to, but it's cute as a simplified "mini" sim. I'd probably prefer if the intro were skippable to give it more replay value, but the designs are nice and there's enough "choice" to make it somewhat investive if you have the patience to grind it out.