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Reviews for "Ikimono High: Monster girls dating sim"

cute and simple. my main qualms are that there's very little to do other than gift the girl(s) you like, and you max relationships very easily since days go by quickly. classes don't seem to matter until test day on the 35th, which is way longer than I anticipated playing since I managed to do "good" with grades and still max out the girl I wanted within like 20 days. (if you do fail the test, the game will end.) random dialogue events happen on special days, but you don't actually leave the same classroom environment at any point (at least not within the first 35 days that I tried). talking doesn't increase relationships unless it's a special event where you get to choose a reply. the game ends once you max a relationship with a girl and click the heart to confirm choosing her, but you can choose to keep playing and not click the heart to unlock more special dialogue relating to the story (like finding your "stalker"). I personally think the gameplay is too bare bones to be worth playing for as long as it seems to expect you to, but it's cute as a simplified "mini" sim. I'd probably prefer if the intro were skippable to give it more replay value, but the designs are nice and there's enough "choice" to make it somewhat investive if you have the patience to grind it out.

I've played full visual novels before and they look like illustrated books, with and interesting, flowing narrative.
I've played more interactive, social games and they're way more dynamic and feel more genuine.

In this game, all I did was study (study what? What for? Did I learn anything?), eat, give gifts (what? Is it normal to just go to someone you don't know and say "take this. And this, and this, and this..."? And it's also kinda superficial that they like me more because I bought them "something"), sleeping (has a day has passed? The scenario didn't even change!) and talking (over the same dialogues until I gift them).
Update: Replaying, found out if you don't study enough, you get expelled. And after you don't, you just don't need to study anymore, which is also unnatural and kinda boring. Especially with no clear indication of your progress for the test. Even studying in real life you get more of a sense of accomplishment after studying! This game in no way felt like a high school

Story-wise, I can't complain about the characters, apart from the obvious harem-protagonist-syndrome, where everyone likes the main character. I would expect at least half of them to have an adverse reaction. And would like to see rejection. It hurts, but it's part of life.
And the main character is neither blank (or customizable) enough for the player to insert his own personality, nor he is detailed enough to feel like an interesting, genuine character.

So, to me, this just seems like a way to appease the player's needs for easy romance with whoever they choose. Again, this seems superficial and not at all realistic.
It may have cute romance and maybe have an interesting story later on, but, as a game, it is boring.

The background music also has a terrible loop :\
It started to fade out when the satyr girl started talking, made me think "Hey, something is going to happen!". But no, the music just restarted.

This would do much better as a light novel or graphic novel than as a game. Again, sorry if it was too biased

KoltonKennedy responds:

Don't be so serious.

The intro was horrifically long, which I couldn't skip.

I couldn't even play the game

KoltonKennedy responds:

enable flash player

i enabled flash, nothings happening.