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Reviews for "Imperil"

Great game!!! I really liked the way you kept changing the abilities, I felt very original.

BUG: I got stuck inside one of the opaque/transparent blocks that can be changed with 'c'. It was in the blue 6th room. The first blue room with a switch in it. I just jumped at it from the other side and pressed 'c' and it became solid with me inside

HenrikSahlin responds:

Will take a look at it!

Another one of those 8bits with supprisingly good art style?
OH,HELL YES!

sweet guys!!! ^^

HenrikSahlin responds:

Thanks my man you're in the credits! :)

rad

Very good game, with good mechanics, the way the magic spells changed throughout the game was a good concept, however I feel as if this could have been put to better use if:
Instead of having 4 worlds, each with their own magic spell, leading up to a boss in World 4 who you fight with World 4's abilities,
You have the same concept, but you must you each magical spell to defeat the boss. For example, tou start off fighting with the platform spell, boss gets down to 1/4 health and now your fighting with the dimension swap spell etc.
Like what TURDO below me said

HenrikSahlin responds:

We actually planned that in the beginnig but because of the deadline we ended up not having enough time to figure out what to do, how to do it, and to actually do it. Instead I spent the time polishing the game and making sure there were no known bugs at release.