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Reviews for "The Deepest Sleep"

*Note: I'm going to spoil the entire game here, skip this review if you haven't completed the game*
I liked Deep Sleep, and loved Deeper Sleep, but somehow I didn't really enjoy this one.

I can understand what you were trying to do with the Bottom-Dweller's movement mechanic, but in practice it was rather tedious, because you had to slooooowly comb every inch of the room with your flashlight until you found out what you had to do.

In addition the ladders you have to climb to escape the last two Bottom Dwellers are far too picky about where you have to click, and you have to pretty much click-spam every inch of the ladder trying to find the one spot that the game will acknowledge.

But where the game really lost me was the ending, the old "No, YOU ARE THE MONSTER!" cliche. Maybe I'm jaded. Maybe Retsupurae's made me a bit cynical about that sort of thing. I mean credit where it's due, you handled that twist better than most games like this do. But it also has the effect of making this entire game feel like a prolonged game over screen of the second one.

I could also swear that getting caught by the Shadow Person in the first game actually made you die in your sleep, not get possessed, but I could be confusing that with The Ring Girl from the second one.

This was such a big let down. Nothing was scary except the thing in the beginning, there were no real puzzles to solve and it was extremely short. So disappointing compared to the first two games.

I can't understand why this one is so loved. Not only was the first one the scariest of the three (I'm being kind here), I can't stand games that make me play through multiple times to get all the medals. I found the Godlimations games much creepier (and I'm not that religious). I am terrible at these kind kind of games, and these were too easy. I do like that the second one used scenes from the first one (okay that was creepy). And though the twist was cliche, I didn't see it coming. You have that certain something when it comes to story telling. I just think these games do you an injustice.

2/5 not spooky, puzzles were more tedious than hard, and the jump scares didn't fulfill their primary function, cheap startles, horribly being more time consuming than jump, should just call them slide show bores, saw the "twist" at the end coming from the beginning, making it dark just made it harder to see everything, which just made the game more tedious.

Jump scares are so lazy. You have so much atmosphere to this puzzle game, and then you take the lame jump scare route.