00:00
00:00
Newgrounds Background Image Theme

Fluffymofo808 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "It Came From Outer Space"

This is a very good effort. I do not know much of flash but this is the first time I encountered a flash game that auto detected my controller. That said, it did not give me direction control nor the duck button. I have to agree with other reviews that a control edit is critical.

Music and sound effect fits the game well. Game is also very smooth.

Down side is I have trouble reading a lot of the text in the game. I have latest update of firefox and adobe flash. That said, I am not able to read all the text in the director script, nor the oscars room. Also took a few trial and error to figure what the oscars room is for and how to operate.

RaveRadbury responds:

Thank you for your feedback. This game is actually an HTML5 game made in Construct 2, which is why it was able to detect your controller. Also, it runs on JavaScript, not Flash.

Sorry to hear that the controls did not map to your gamepad well. Several others have also found issue with the control schemes, and in response I have added a keybinding option to the main menu. I hope this fixes your problem!

In regards to your text problem, this is something that we have been seeing in Firefox browsers. I cannot reproduce it in mine currently, and I tested the game in Chrome (as it tends to be the most stable for HTML5 games, which is why I recommend it in the note.) Having that said, I will look into possible adjustments that can be made to fix this. In the meantime, I recommend you try the game in Chrome.

is what a flash should be,simple,funny and time killer, good job

It's really difficult to dodge bullets not because it's difficulty level but because of mechanics. You can't speed up scoring and it takes a lot of time to go from new game button to actual gameplay( this kills fun of replaying it). Nice graphics. Ok sound. Nice idea but not everything worked.

RaveRadbury responds:

If you're having difficulty dodging things, try crouching. It halves your hitbox, but it also halves your score!

Great game, gives me a Retro vibe! i like how you can Hold Jump to set how far you want to jump, the artwork and Graphics are eye freshening.
Three problems that i would like to be seen changed/Fixed
-The Crouch Sprite of the player needs improvement, or is it supposed to be like that?
-The score board at the end, after playing a few times, i would like to be able to skip it? and just give me the final score instead of watching it increase overtime, if you know what i mean.
-The Playing Area where the player can Move around, if you expand it back to the left a bit, it would be great!

Never beat the red tank yet, and the powerups are great! :D

tl;dr
-Crouching sprite needs some looking into
-Wider Playing area
-Ability to skip Score board at each play through

RaveRadbury responds:

-The crouching sprite is meant to be humorous
-I'm not sure that much can be done about this without seriously affecting desired gameplay, but I'll look into it.
-I'll see about putting this in the next update

Thanks for sharing your thoughts!

This is almost great. I like the art style, the music, the humor, all that stuff, but the actual gameplay is the problem.

First off, everything is cramped into the upper half of the screen. While I appreciate the dialogue at the bottom, I have no way of reading it because I'm to focuses on the action.

Also, the player character takes up too much space, I feel. It gets to the point where there is physically no way to avoid what is coming at you.

I dunno, maybe I just suck. Either way it is a decent game, just not an excellent one.

RaveRadbury responds:

The dialogue is for the person who's watching you play! We wanted to encourage hotseat multiplayer.

Keep on trying, there are a lot of ways to improve and get better!