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Reviews for "Land of Enki"

tell me, how rare are orange and purple kupons?
also great game.

TheEnkian responds:

They're only available from certain treasure chests in hidden areas. Thanks!

Good game but controll or whatever is maybe hard at first

TheEnkian responds:

We've had a few people say things about the controls, if you've got a suggestion about what would make it easier like having "Up" serve as the jump key or anything just give me a PM to let me know. Thanks for playing!

This is a very good flash platformer!

The controls are very precise, the hitboxes are reliable, and the bosses were fun, if a bit underwhelming. I also think SCTE3's idea for the boss music was neat; I vaguely remember a game that added bits and pieces to the score for each world as you progressed a level.

I found two gripes, and it's not the vine climbing. (The first thing I thought of the vines were that you snap to them so you wouldn't slide off of them. That was nice.)

The wallet size reminds me of the first Megaman Zero; you had to get about two and a half full wallet of metals to afford everything. Maybe the wallet size should've been upped a little to prevent grinding. I also agree about the hearts. I never used a potion, because there were far too many hearts dropped from the defeated enemies. Another thing (Three things, whatever) was the placement and damage from some of the spikes. There is one spike row in 2-2 that I just found annoying. Also, they should've probably dealt about 2-3 hearts of damage. Make them more threatening or something!

Time to wrap it up on the good points. The graphics were very nice, and brought back a few memories. Also, Pigasaurus summoning enemies... those scary eyes!

The score, on the other hand, was fantastic. Made it feel like an epic journey; just a stalwart hero on a quest armed with nothing but his wits, agility, sword, and of course, high-explosives!

TheEnkian responds:

Thanks for the great review! Yeah, I've mentioned to the programmer a few moments ago that we should maybe make another change for the sake of difficulty which would be to up the damage that some of the later enemies do.

Ha, the Pigasaurus, believe it or not he's a swell guy once you get to know him.

Great Game!Loved the level animation,classic pizel style and sword upgrade.One question:In level 3-1 when I try to pass the vines I can't make it because the next one is too short.How can I continue?

TheEnkian responds:

Are you sure? I just tested it and it seems fine? I'll ask a few people and see if they had that problem. Glad that you liked it aside from that!

Really nice game so far as I've played.
The graphics are really good and the level design is clever.
I'm really writing because I've discovered a bug, I think, I didn't read all reviews to check that.
If I press the jump key right at the jump start, I'm able to jump higher. Don't really think that's intended, but maybe I'm just too rush and should finish the game before reviewing... sorry!

TheEnkian responds:

Whoops, no, that's not intended. Thanks for the info!