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Reviews for "Beat Chaser 2"

I thought this was an interesting way to mix genres. The controls are very responsive, the patterns are challenging, but the music-driven pacing is a creative way to keep the game from becoming frustrating and maintaining some variety.

I do have to point out that there is a bug with the scoring system. Every time I submitted my score, it would save and add on to the next game making it very easy to climb the scoreboard. I submitted my score under Anger Juice, if you have any control over the scoreboard, it would be best to remove it.

Nonako responds:

How did I forget to reset the score after each battle? T_T I already fixed it, thank you so much!
And I won't remove your score, just think of it as a bonus for finding "a secret" and you found it! xD Beside that, get over 20.000 score is possible, may it's better for me to believe all the scores till this time are legit. xD

Thank you again!

Saw this in the popular section and fanboyed a little bit to see this. Overall game play has improved quite a bit as well as the art style, I like it much more than the first game to be honest. I'm happier still to see the upload your own mp3 is still a big part of the game seeing as no one else have been able to successfully put it into a flash game up until the Beat Chasers games. However a suggestion would be as other have stated a storyline, much like other bullet hell games like Touhou or Trouble Witches Neo. Though if you decide to have voice actors please don't get crappy ones like in Trouble Witches Neo. Other than that great game! Keep up the good work and I look forward to more games in the future!

Nonako responds:

"Saw this in the popular section and fanboyed a little bit to see this. Overall game play has improved quite a bit as well as the art style, I like it much more than the first game to be honest."
- Reading your review and I'm feeling so much of happy! xD

"I'm happier still to see the upload your own mp3 is still a big part of the game seeing as no one else have been able to successfully put it into a flash game up until the Beat Chasers games."
- I'm so glad to hear that but Vector Stunt is a really great music flash game that allows you to play with your own mp3, one of my favorites. May you should try that game if you didn't. xD

"However a suggestion would be as other have stated a storyline, much like other bullet hell games like Touhou or Trouble Witches Neo."
- I already had a story for Beat Chaser, but to put it into the game I will need someone to help me because my English is quite bad. May takes a long time until I can do it. :<

"if you decide to have voice actors please don't get crappy ones like in Trouble Witches Neo. Other than that great game! Keep up the good work and I look forward to more games in the future!"
- xD I never though my games can be good enough to have real voice acting but for now you said, I think maybe maybe. Anyway, it still is pretty hard for me. xD

Thank you, thank you so much! xD

Stumbled upon this game on the "popular" section of Newgrounds. What drew me in to play the game immediately was the art style, which gave an impression of a promising game. When I started playing it, It was confusing at first, the after images of the bullets and the changing speed of the game took some time to get used to, but resulted in a pretty fun experience.

One thing that I would have liked was the ability to use the keyboard to control the character during the game. I also think that the inclusion of an indicator to the side of the screen would be added, so one would know the location of the enemy while focusing on dodging the bullets in the fast paced runs.

The music that was already in the game was a bit "meh", but it worked for the game, and was also redeemed by the fact that you can use your own music. The speed of the game adjusted near perfectly to the custom music, which I find pretty impressive. A thing that i did find lacking was the lack of sound effects.

Last but not least, is the art. It was pretty well drawn, with a pretty cute protagonist. The sprites of the game was alright, but could have used a bit more detail.

All in all, it was a pretty good game, of which i would love to see a third installation of.

Nonako responds:

"I also think that the inclusion of an indicator to the side of the screen would be added, so one would know the location of the enemy while focusing on dodging the bullets in the fast paced runs."
- I though about that too but didn't add in the end. :< There will be one in boss fight if I make more bullet hell game in future. :)

"Last but not least, is the art. It was pretty well drawn, with a pretty cute protagonist. The sprites of the game was alright, but could have used a bit more detail."
- daikazoku63 want to say thank you, he's glad to know that you like his arts and style. xD

"All in all, it was a pretty good game, of which i would love to see a third installation of."
- Yeah! And here are my thanks to you! Thank you so much! x3

I'm really happy to see this here, speaking as a huge fan of the first one. I'd love to see some more characters (maybe a little story?). Still, it's a great game and I'll be waiting for the next one. Oh and that 'play your own mp3' function is still the best thing ever and I wanna have its baby. In a purely platonic way of course (but not really).

Nonako responds:

I'm also really happy to see you here. T_T

Yes, the game do have some other characters design with names and background stories for all of them (include the main character in BC1&2) as well as the main story for the whole game. I'm dying by wanting to make games with story because the most thing I love beside game developing is fiction writing. But it seems pretty hard for me because two things: I'm bad in English and I also don't have time. :( However, to hear that my games have fans, I will have to try my best from now on. xD

Thank you so much!

it's back! a sequal as demanded by the fans. Let's see what was added vs the old game

1: there is now an enemy vs shooting notes flying across the screen, gives a focus on who too defeat
2: many new and more 'randomised' patterns vs the original that CANNOT be exploited and requires concentration (EX: pattern one of the first game, you sit against a wall at a specific point, you'll take very few hits, or sit in the middle and aim back and forth whenever you spot a rogue note, here, it's not that simple at all)
3: THERE IS A HIT BOX, SOUND THE CHORUS!
4: multiple game modes too get the experience fresh and replayable
5: There is a training mode, nice touch for those (like myself) who are not that good at bullet hells

and of course, you can still upload your own music, however there is one thing, altho it's a nit-pic... the char seemed cuter in the other game *shrugs* I dunno I just like cute characters, also wasn't it ment too be a band? I think that was brought up, be cool too have unlockable characters actually for beating a boss rush on a specific song (EX: beat a bass heavy song for the basist, a drum heavy song for the drummer, and a lyric focused song for a singer)

The only other thing is, I miss the bomb, altho I can see why it was removed, and there should be a 'focus' command (I know it's music based so you have too be careful with slow down, but it would be cool too have the option of making your song do the matrix XD probably make some awesome laughs too)

It has improved alot over the first, there is still room for even more, keep working on improving this game, there can be greater still

Nonako responds:

You are back to play my game again! I'm so happy to read and reply your review. XD XD XD
Thank you so much!

"also wasn't it ment too be a band? I think that was brought up, be cool too have unlockable characters actually for beating a boss rush on a specific song (EX: beat a bass heavy song for the basist, a drum heavy song for the drummer, and a lyric focused song for a singer)"
- Yes, this is what I want too, not really exactly but still similar. xD There are still many other characters but I'm not having any chance yet to put them in game as well as their stories. Maybe you won't like what I gonna say but from the start, I was about to make them (include the girl in this game) as some kind of war machines, not magical cute innocent girl, so not only a band but a army. But I think it is so much for me, not like I don't have enough skill but time and my bad English... :[

"It has improved alot over the first, there is still room for even more, keep working on improving this game, there can be greater still"
- xD I also think it can be much better, especially when It come to desktop game. I was planning to make a desktop version, so I can use maximum effects, better sync, much better graphic, won't have to worry about game size as well as game frame rate. Really hard for me to make it come true but thank for your words, I have more motive. I was quite depressed but then thank you again that I'm feeling better. xD