Part of me loved this game. The art was cool and retro. The sounds and ambiance were creepy. The concept was interesting, though seriously vague.
Problems? Well, I glitched out several times where the character actually completely disappeared from sight (in the middle of the day time) and I got stuck on the side of the screen as I could see trees going up and down, but no character.
I also felt that everything was too vague in terms of how to play. And sometimes too difficult to play because of that vagueness.
I finally made it to the third knock... but soon after lost to hunger, though I had cooked something and was trying to eat it. That was frustrating and also the last straw for me. I cannot simply go back and play the days over and over and over and over again.
A pause button, as someone else mentioned, would be fantastic.
An opportunity to save, would be great. I could have saved right after that 3rd knock and then continued to "survive" after that.
I also feel that I didn't get to explore as much as I wanted to because it was so hard to get some food and water and wood before the darkness set in. I know it should be challenging, however, I really wanted to explore more and felt that all my time ended up monopolized. Time went far too quickly in game.
Anyway. I am now bored with what could have been really fun.... because I'm tired of starting over and over. Maybe I'm a wimp but... I sure wish there had been a little more to it then just trying to hurry and get food, water and wood before dark. But I did like it... even though there were some glitches and things.