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Reviews for "The Power"

extremely difficult but enjoyable

Graphics are meant to be retro, so I can't really ding for that, but there is a reciprocal expectation for gameplay. After trying nearly every button to switch between missiles and mines, I still couldn't find it. The controls in the comments do not remind how to do this and it is impossible to progress without it. This is a very minor issue in an otherwise fairly standard linear platformer.

The boss battles are well balanced and reminiscent of Mega Man. The exploration should feel a bit like Metroid (NES) but with a bit less freedom. As with games of this type, the new tool/weapon progresses you through and sometimes aids you in boss fights.

A little slow paced waiting for the invincible monsters to get out of the way, but not a bad game.

Pretty lame checkpoint system ...

This looked like an awesome 5 star game when I stared but A the controls are a little squiffy and that makes the platforming just too hard in certain sections and B) this contains my biggest pet peeve. The save points are _after_ the bosses. I go through some challenge, get a power up and a bunch of damange figuring out new terrain. _then_ I get to the boss and invariably die the first time. Which wouldn't be as bad if the save point was before the boss so I didn't have to go through all the same crap I just did. I gave this a 2 after I struggled with some stupid platform section really early in the game which was far harder than it should have been only to get plowed by a boss while I was trying to figure out how to kill it.

Really close but the fails are in ways that make me scream and cuss. Not even minor fails but fails that fill me with angry German kid rage.

not that it seems an AWFUL like a metroid remake with more ermmm blockier graphics but...