The upgrades really dont do much. I would like to see more changes through the game, maybe more powerful enemies, and it REALLY needs an upgrade for stamina regen.
The upgrades really dont do much. I would like to see more changes through the game, maybe more powerful enemies, and it REALLY needs an upgrade for stamina regen.
What am I supposed to do? I ran around for a while but nothing happened...nothing attacked me or anything. This is dumb.
This game is so buggy its not even funny. In standard mode, after a few plays, the giant never spawned and it just repeatedly though I died, and in meteor mode i can only move cannon around over a motionless and unchangeable landscape.
Hey, TIMESWORDSMAN. This is odd because the version I've uploaded to other sites (FGL, Kong, etc.) work fine but for some reason the NG version may have approved an older, buggier submission. I submitted a new swf a few times yesterday so it may have accepted one of the first ones I submitted. I'll re-upload a version that does not contain these bugs you have mentioned. Sorry for the inconvenience my friend and thank you for pointing this out.
Wrat? i didnt get it?
Was this playtested at all? It can't possibly take longer than Day 5 for any player to obliterate the entire city, after which Destruction Mode becomes incredbly boring as you spend each day annihilating the place in an hour and toying with a few wimpy guards for the other 23 hours. This needs to be several dozen times more challenging right from Day 1.
Hello, ultimatum479. This game was indeed play tested, contrary to your belief. However, I do agree that the game eventually gets quite easy. I've received several reviews stating it was too hard because of stamina issues, which have since been fixed. But then I get other comments saying it's too easy. Understandable given the array of people that are going to play the game. I will look into scaling the difficulty throughout Destruction Mode so it doesn't get too easy too soon or too hard too soon. I'm sorry you didn't have a pleasant experience but again, I'll try to reach a good medium of difficulty that all players can appreciate.