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Reviews for "Trigger Knight"

Automatic RPG?

Hmmm never thought I'd hear those words. I gotta say I love the concept of this game. Knight does all the work for you and all you got to do is give her weapons armor, potions, and time. Now that's using some creativity right there!

As far as improvements go I would reccomend more variety of monsters, enimies and other things that would be necessary. That said it's a good game that I'd like to see more of!

funnest rpg ive played in a while!

some things i wanted in this game
please let character regen 5-10 or something while running, its difficult without it, and u can only go so far.

Other than that I really enjoyed this game and hope to get all acheivements, just killed dragon and hoping to get more!

A different kind of game

Well, I don't think I've ever played an RPG that was automatic before. While I'm generally not a fan, I think I would have liked it more if it was a standard RPG. With the name, you would think you would have to trigger more things. Then again, this is still a pretty well done game, especially with the graphics. It looks like you really went out of your way to make them all so authentic. The music is also nice as it sets a harminous mood.

This is one of the first time I've seen "protips" being used in a serious way. It reminds me of when I did use to read those old gamer magazines. Whatever happened to our subscription? Well, we did move away so we probably no longer have it. Anyway, it was really cool to see how well paced everything was when the game did much of the fighting for you.

brilliant

I had a really great time playing this :3

A few tips would be :
perhaps have different buildings
some form of savestates, idk :P
erm.. maybe that when you upgrade your weapon / armor it shows on the sprite.

Anyways, this is one of the greatest games i've seen on the site, and i really hope you make some kind of turnbased rpg in the future. 10/10 5/5 hands down !

Read comment below too

I think it's a great comment, here's some of my additions to his comment:
- Don't just add timed hits(mario & luigi games also have that), but also add stuff events like jumping over/on something, allowing more paths(I remember in metal slug 4, you there where some levels where you could go on some stairs, upwards or open a door to enter some dungeon.
- Character customization. No need to add much, just male/female.
- Maybe add different modes, to add some of the suggestions shinobody said(like, leaving Divine Edge & Gold Voucher out in hard mode)
- Add temporary events, like poison, HP regen, power-ups, etc.

The idea is really great, and the art isn't bad either.

Tips for people playing:
- Try to buy armors instead of using elixirs.
- Try to buy swords before battles, armors afterwards. Same reason as above, they heal you. (Don't do this when your life is low, unless you have the elixir as reserve)
- When fighting the dragon, use elixir when you're almost dying(1 - 500 HP left)

I fought dragon on day 11, and while having katana and equal level armor and a elixir, I got to beat him. When he had his life left, my HP was running out, I used elixir and got the luck of defeating him.

^Summarized: Great game! :D