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Reviews for "Trigger Knight"

Great idea, but needs tuning up

This is really a great idea; a super simple interface for a reasonable complex system. However, there is something that bugs me--elixirs. The way they work is perfectly fine, but when we buy one while we already have one in our possession, shouldn't one of them be automatically used? I mean, that just makes too much sense to me. Instead of just wasting money, why aren't we allowed to use the old one and buy the new one? it's the only time you can actually lose money without getting ANYTHING back, so I think it's important that you get something for buying an elixir when you already have one.

Fun concept, but...

Whenever I upgrade my weapon, it seems to lose trade my Elixir for a Divnity Attack, making my character die without healing.

Fun, but not sure if that is a glitch or not? If not, its kind of a poor mechanic, in my opinion.

Clever and a great start!

It's exciting without getting tedious. I love the lifespan mechanic, that's brilliant. Keep doing this!

No pain No gain

Agreed with kharlo143
Create more games like this =)

I want to get 100%

This game is great, but could you try to add more play time to it?
This style is a very cool and original.
Levels. Upgrades. Bosses. Items. Stats. Status Effects. Story line. Unlockables.
I think you get the idea, I should need to go into too much detail. Keep it short.
Great game. Thanks for helping me waste away some of my life. It's worth it.