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Reviews for "Guild Dungeons"

Good. Good indeed.

I like this type of games, actually.
You've created the best one.

Nearly Perfect

This game almost borders on perfection through its combination of simplicity and entertainment. My main complaint is the trade system. Any time that you want to trade large quantities of a resource it becomes very tedious (I wanted to buy 2k stone at one point and it took forever). The same applies to recruiting troops (but to a lesser extent since it seems you'd be far more likely to trade large quantities of resources than buy large quantities of troops). Other than these slight issues, the game is very enjoyable.

Hyptosis responds:

Yeah, I'll fix the trade next time, thank you so much.

I liked it

a few suggestions, some that may have been already made, like saves, but lumber is worth too much in my opinion, i bought lumber mills sold the lumber for gold, and used the gold to get silver, then bought more lumber mills etc. when some stuff that was harder to get cost relatively cheap in comparison. being able to trade more than 1 of a resource at a time would have been nice also, overall a great start, i lost a few battles for lack of range, i wasnt sure which units were ranged sometimes at first, so maybe a clear label on units to their types/strengths etc. also i almost went straight to the final mission as using lumber to provide me with about 100000 population made getting gold easier then doing quests for a small amount. one more thing being able to hold doen the buy units button like the trade buttons would make building the armies easier, or even entering how many you want. sorry if these are repeats of other suggestions, im too busy too read em at the moment.

Great Game

Great game, but i suggest a number trading system since it gets really hard to trade large amounts of materials later on in the game.

Awesome

'nuff said