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Reviews for "Hunters - Relic of Stars"

Pretty darn good

It's great to see you can do serious stuff as well, and do it well. This was actually kind of addicting for me. Some of the later stages were challenging, but sometimes in an odd order - when I got to the warehouse-like part of the stage, that was way harder for me than the boss that came afterward (or maybe it would be more appropriate to call it a miniboss - whatever). Then the game got a bit easy until the final boss, which beat me about 10 times until I actually passed it. The first boss was also a bit easier than the platforming that surrounds it.

One little unnecessarily tough part was in the portion of the game where you teamed up with that one guy. You seemingly arrive at a dead end, and by chance you discover 'oh, that's not a floor, that's an elevator'. It blends in perfectly, which isn't too great. Also, the machine gun feels useless - you don't have to use it at all, and indeed I didn't - there's no knockback when enemies are hit.

I won't spend too much time on the art. I figured people have said enough already. I do realize, however, that it doesn't make the game alone, and in all honesty, you did about as good as I could. Maybe even better. You do have time to improve for future stages, so that's something you might want to consider. Nice talent in the voice-acting department. I especially like the conversations during playtime - they add a lot of atmosphere and dynamics to the game (which is part of the reason why I like Sonic Heroes so much, when few others do). Unlockables are also a plus.

In addition, many nice little touches (thank you for skipping cutscenes if you have to redo portions of the game) demonstrate that you know what you're doing. I can't wait to play the next stages.

Rhete responds:

Thanks for the very detailed review. About the elevator part in particular you made an extremely good point there, I've changed the elevator graphics so they stand out more, to make it more obvious what to do when you reach that room a second time. I'm not sure the update has gone live yet as it needs to get approved, but I posted it last night so hopefully it has.

please add a pause button

like I said in the title add a pause button. and the graphics are terrible. Other than that this is a good game. Very Metroid like

Rhete responds:

Press space to pause!

Wow, just wow.

I saw the art, and first thing I thought was "wow, this is going to blow." Boy was I wrong. Great gameplay, understandable story, fitting music, excellent voice acting(even from Rina, who, no offense to ya hun, has gotten pretty bland lately.) But the best thing about this game is the boss fights. It harkens back to the days of Megaman when there was a specific strategy to beating bosses, and if you didn't follow the strategy, you'd die. Perfect mixture of old and new, and all I could recommend for you is to work on your art a bit. The bright colors make for recognizable characters, but it may be just a bit *too* bright. The cutscenes are PERFECT. Do NOT change those at all. Overall, you've gained a fan. Excellent job! 5/5 9/10

well it was good....

I have to admit, for a Metroid : Zero Mission imitation(Zero suit Samus), it wasn't bad. Although you should improve graphics and shooting controls. Not only that but you should have a menu option during gameplay that allows you to switch between the shooting styles. Oh, and a health bar upgrade would not be bad ether since 5 bars is pretty low and you want it to make it feel more like a great game ..............WITH UPGRADES AND UNLOCKABLES!!! HAHAHAHAHAHAHAHAHAHAAA!!! Oh, and if you have played though the second part of the Metroid:ZM game(space pirate part), you should know what i mean by the earlier passage!! And if not, I'm sorry and i will explain it to you if you want!! I'm nice like that!!!! Hahahahhahahahaaaa!!!!

very good

i like this game a lot