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Reviews for "Crazy Craft"

Boring

It's very dull. All you do is make a car and wacth it go. If you want to make it more interesting, let the player control the car.

Frustrating

I like the idea you were going for, but the vehicle creation is flawed and frustrating. Vehicles that look like they're attached come apart when put on the track, and there's no way to really gauge whether it'll work until it doesn't. Also, some type of control on the speed would be helpful. Try to bring in elements from games that are all about maneuvering over obstacles where left and right are accelerate and brake and up and down are for tilt (perhaps, in the case of a vehicle, shiftable shock controls).
Overall, a good attempt, but it needs more polish.

it's an okay game.

just too many annoying things about it.

Nice idea, but...

...it needs some real work:

- The restart should be instant. Even if you press the skip button (which isn't easy to see) the whole thing still takes much too long, especially seeing as it is often a matter of trial-and-error and moving the wheel a few milimeters to see if it works.

- There really should be a way to de-select something I'm holding or get rid of a piece that was previously selected without restarting the whole build process.

- Given how inexact the build process is, you really shouldn't have to be so spot-on to succeed. Often moving the wheel literally only a milimeter to the right or left changes it from a complete failure to a success...

- There really should be something that lets you know if a wheel is attached. Say, have it go red like it does if it overlaps a bar if it is placed so that it isn't hooked up.

Eh....

Frankly, the music annoyed me. The levels became tedious and slow. The building system was WAY too precise, miss your target by a millimeter and the part doesn't fit. The tutorial was idiotic and helped with NOTHING, along with having the tone of a child. The intro to the level was annoying and to watch it each and every time you restarted wasted way too much of my time. There was no way to deselect a selected item in the building system. Overall, this game was poorly constructed, poorly thought out, and horribly employed. Take it back, fix the bugs and work through the failings. Resubmit it and maybe you'll get a better score.