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Reviews for "Project Flame [demo2]"

idk

no offense but i just cnt seem to get the point of this game

erhm

ok, so, you need to improve the first few levels as the controls are complete and utterly not explained at all.

it looks great, you've put a lot of effort in the graphics. But there needs to be a tutorial of some sorts... I was pressing random buttons clicking everywhere until finally i figured out pressing a certain S key will forward the dialogue... the next room still locked me up though.. :/ shame, the game seems nice.

Help to all

At the beginning you have to run to the far right and press E.
Ya, it's dumb for someone to expect you to get pass that part without a) showing the door b) not telling you have to press e to open doors (controls)
c) there are markers indicating that you have to jump onto the steps nearby - but not how to get to the invisible door. That goes for other things as well.
I'm in a hole and I have to jump? NO SHIT
What do I do in a room with no door? Everything else.
Game's not worth playing if you can get lost because the makers hide the basic stuff. Make the screen scroll properly, or don't bother releasing a bad quality demo.
Also, I don't like the jump/controls. a/s/e is awkward. A key needs to be pushed and held for maximum jump. Why would you not want to jump max height, even though it only makes a tiny difference in height? Genius.
Not worth the time, even though it's short. Jumping over an acid pit when you can't see your character is a bitch. Luckily you're already at the edge.

Snakex86 responds:

it's either something wrong with your PC/Browser/Flash player, or something is wrong with you.
update your flash player, try another browser.

It had the potential to be good

The controls are so awful! The buttons are so far apart it is awkward to try to do things. Reloading should be automatic. If you are going to make a full game, improve these problems.

... okay i guess

it was good.