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Reviews for "Next Action Frog"

nice ahah

I don't know why but the beginning reminds of I wanna be the guy :P

Well... okay....

I like somethings about this game. I like the story. I like the feeling of satisfaction when I actually manage to beat a level. I like stages where I need to jump back and forth on hawks. I like stages where I beat it in less than obvious ways (like death from above). I don't like the strange "teleport to the bottom of the block" when you hit its side situations. I don't like doing "last pixel" jumps. I don't like losing 100 lives on a single level. I don't like losing 200 lives on the next level. I don't really care about the high score panel in the credits not displaying correctly, because I won't get on it with that run through (and I'm not doing another one). If the game just took away the weird "hitting the side of blocks" concept I would feel better about it. It makes me feel as though this game is broken, and not just difficult. I don't MIND a difficult game. I just think that the lack of fluid movement made moving less intuitive and not only made playing more difficult, it made just playing (even in situations where you don't lose) frustrating. But then that's just my opinion, yeah? Oh, and if you jump just as you get hit by something you can start the next level at the start of your jump. Not really relevant outside of that level that starts you in midair (frantic falling? frenzy falling?)

bad

the only reason its good is because there are medals
i find this game to be frustrating and time consuming

Simply Awful

This game is an exercise in futility. No matter what I did, my actions were futile, as the game would seem to just begin controlling itself, throwing me off cliffs and into danger countless times. I concur with all of the other arguments and frustrations as well. If you want the game to be hard, work more on level design and complexity instead of killing us all with faulty controls and nonsensical level-design bugs.

Bad

Level 18 is too hard