started out good
i enjoyed the visuals and all that but a more pressing matter is the controls. they are way too sticky and the wall detection is horrid. on level 9 what should have been a simple task of running in a zig zag was quite frustrating because i would randomly stop and get hung up on those crystals even though i was clearly not touching them. after 2 continues i considered stopping right there but i kept going and was faced with another problem by way of pushing rocks. if you arent exactly squared up with the rocks the pushing animation wont start and it doesnt move, if you are pushing the rock from the top of the screen down to the bottom it is extremely difficult to line up and i also found that if your rock is touching a wall you can no longer push it. im not trying to ush the rock further into the wall obviously but if i push it to the left and it touches the wall i am unable to push it up or down as though the wall which is to the side is stopping it from moving. the fact that the game relies on these mechanics of pushing things and acting quickly with precision and the controls lack any kind of precision at all made it impossible for me to finish. i wanted to finish it but it just didnt seem worth it to me because i wasnt enjoying it.