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Reviews for "vel.blast()"

wow...

i loved everything about this music and the game was jus plain addictive!

Very fun...

This game is EXTREMELY original AND fun. The mention of "hell" made me think it was going to be of those shoot-em-up games that made me want to throw the mouse across the room because it cheated or is nearly impossible to do w/ the massive hordes of enemies. YOU give us a chance with the shield and reflecting bullets..i was able to have fun...BY DOING NOTHING!!

Pro: This game..never have even seen attempted before, which i give you BIG TIME KUDOS MAN! As i said before, all these game creators make me want to have a mental break down cause it's so friggin impossible unless you have sniper eyes to AVOID EVERY SINGLE FRACKEN MISSLE!!! You let us absorb them..^-^ Which i LOVE!

Con: I can't think of any cons besides the fact i ran into a BIG issue with the game as i played. I tried the "Aim carefully and reflect bullets back" and it worked VERY WELL!! (Probly the best tactic i've tried yet.) BUUUUTT!!! The problem was...if i click the mouse to often...THE SHIELD WILL GET STUCK. I've read..and no one really has seen this problem...so i'm putting it out there to be noticed. From level 16+ i stay stationary and start clicking my mouse on and off...doing so..my shield will get stuck. I WILL ABSORB BULLETS & TAKE DAMAGE. I thought it was my energy being low cause of all the photon cannon spamm you add in there...but that wasn't the case at all. i maintined 50%+ energy the whole time. I WOULD APPRECIATE if you looked into this. (Course..the game would just be to easy then. ^-^)

I really didn't have a problem with the currency rate of the game. I made it to 16+ everytime i restarted...and i was able to max out my energy quite fast. For those who complain, you really have to find a tactic that works for YOU. The same for me, may not work for you.

Great game man,
~~~Nathan~~~

Brilliant idea!!

The game was so addicting,and the music was just awsome!

Another Review!~

Ugh, I haven't written a review in a long, long time, so I might be a bit out of it when I write this. And I'd like to apologize if any of this offends anyone who reads this beforehand.

First of all, allow me to congratulate you on the graphical part of the game. It's nice, it's clean, and it's gives a really refreshing mood when you look at it.

The best aspect of the art was that its light blue background and colourful bullets matched perfectly with the music, and the mood it gave off was just wonderful, and well-fitting for an arcade bullet-hell type of game.

The gameplay was original, as far as I know, so that's a plus. But the way its designed does give off some flaws, which I'll talk about first.

The fact that you're shielding and able to 'abosrb' bullets kind of doesn't fit the bullet-hell style, in my opinion. You're no longer forced to evade and move around, you can just sit there and wait it out. I understand that you put a limiter on the shielding, obviously, but it still doesn't feel right.

This can be most obviously be seen when one can just sit there, simply button-mash the mouse, and still easily get to phase 15~20. (And I mean very, very easily.) The quick energy refilling speed, and the large maxinum energy allowing you to hold it for seconds at a time easily allows this. This may be intentional, but it still... just doesn't feel right, I guess. xD

But in any case, the gameplay is very easy to learn, and allows various ways of enjoying the game, which is a very good thing. This allowed a lot of replay value for players who enjoy these types of games, allowing them to test varying styles out. However, as these are differences in style of playing gameplay, I believe that to some people, this game would get old rather quickly. As other have most likely mentioned, other differences like different ships and such would've been better in this aspect.

There's not much else to review, as this is quite the simple game, so I'll end it at here with the reviewing. The following is just useless text so you can ignore it.

-> A mod I would like: Much less Max Shield EN, Faster recovery time during forced recharging, a EN recharging speed that goes from slow to very fast kind of.

->More stuff would've obviously been nice. And some kind of storyline as well, maybe? Ah, but the storyline would completely ruin the "arcade" aspect of the game... Forget it, xD

->The EN draining bullets were a really nice addition! Especially because it's purple! Huzzah for purple!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!~~~~~~~~~~~~ xDDDDDDDD

->I'm wondering... The guy who got 10 million on the leaderboard... Does he/she have a life/! How long would it have taken to do that....... One word- OMGWTFOTL...
...
...
GENUFLECT!!!!!!!!!

->If you don't give us another game very soon I will curse you so that a brick will drop upon your head(s) every day for the rest of your lives!!! NOW GET BACK TO WORK!
(Although exactly how I'll achieve is something that I have yet to gain knowledge of. Meh, who cares, I'll manage it someday... I mean, nothing impossible once your put your mind to it, right?)

lucidrine responds:

Whoa thank you for you review! We'll try to improve in the next installment :)

Great music

I love the graphics and the whole idea isn't done alot.
I always like a game that separates itself from all the others.
The music is probably my most favorite part, i have favorited it and downloaded it.