00:00
00:00
Newgrounds Background Image Theme

4510mike just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Cosmic Crush 2"

I finished it make it longer

Great game. I have some complaints, however:

The mouse controls not only your movement, but your view. This makes it slightly confusing and somewhat hard to control. The moons were a great idea, but they need SOME adjustment, since most of the time they end up hitting the planet that are small enough to eat, shrinking them and making it harder to grow.

Other than that, it was a very fun game. The graphics were better than the first game, and you added music this time. The fact that you don't die instantly whenever you touch a bigger planet is a nice addition, and it helps make the game a little easier.

Timekiller

It's good, but it needs more options

this is ok.

The overall concept is great, but execution needs some work. I have played both og these games and one overall, frustrating thing comes up, you never know when or where bigger plants/rocks etc are comming up. Yeah, You can not move for a sec and see where you are being pulled, but I have found that when you go the opposite direction, you usually plow right into something else, and it happens so much that you are forced to take several hits before escaping. I would like to see some sort of map or grid interface that shows you what is comming up, as you are aimlessly wandering around. I also saw that little asteroids were introduced to act as a sort of shield against 1 hit from bigger objects and that's great. However, the astroid shield also hurts or destroys things you are meant to devour, either making the snack not so worth it, or pointless altogether. At first, when I saw that it was helping, I tried to collect many, then saw that folly and tried to avoid them. So, this new addition, to me, is a double edged, frustrating sword. I also do not like the new control scheme with the mouse, I felt I had some better control using the arrow keys from the first game. If you make another game, please consider some of these critiques.

Fair

It kept my attention for awhile, until I (as a galaxy) was pushed back into planet-dom after I got too near three or four grouped-together galaxies that were much bigger than me. I couldn't see them coming until I was hooked into their gravity, big time, and I couldn't get out until my mass was so insignificant as to be meaningless. THough I was holding my mouse out to the furthest possible point from the galaxies, it was not enough, which honestly was really frustrating.