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Reviews for "The Guardian: RPG"

Good!

Congratulations for your first award dude. Yeah, I think this game can get kinda boring. But for you to make some awesome sequel, I have some advice.

First, the button for getting items, starting conversations, advancing conversations and mainly ENDING conversations should be the same. Every time I got a ruppee I was slamming the a key until I saw I had to press s. Another thing is that you can't swing the sword while walking, unlike zelda. There, link stops when he swings his sword, but you don't need to stop holding the moving button.

This and more things, it will end up just too good.

Not that great, but a good distraction.

I'd say add in a shield like I saw someone else say and a way to recover bombs in battle. Other than that it's a nice little Zelda clone, but ultimately boring after a short period of time.

Boring

This game has potential. Lots of potential. But unfortunatelly it's really boring. I made it to the guardian's house in the forest, and I couldn't go on. Like A Link to the Past, the story in this game seems to be secundary to the action. Unlike A Link to the Past, you must run in circles for 10-15 minutes looking for a sword before you even find an enemy. That sucks. For your next game, please include a good story, or action, in the first minute of gameplay.

not bad

i enjoyed the game so far, you can see a strong link to the old Zelda games from the CGB. also there were a few times when the char got stuck in houses and could not move. However all in all good job, cant waite for the next one

hmm..

should you include cheats next time?
just for fun?